Penda’s online science activities combine the fun of a video game with evidence-based educational practices. Everything from the content
delivery and question types to student interaction with the platform is designed to motivate and engage students so that they become
immersed in learning. While as little as 30 minutes of using Penda per week has been shown to increase science achievement, most
students want to play — and learn — for much longer than that.
Rigorous Content. Exciting, Motivating Games.
Using Penda, students learn complex material through fun, carefully-designed activities that incorporate videos and
PhET interactive simulations to help deepen learning through hands-on experimentation.
Students are presented with appropriate challenges for their mastery level and can progress at their own pace. The student dashboard
empowers students to choose activities, retry activities to improve their scores, and work ahead once they’ve mastered an activity, building
science knowledge and intrinsic motivation along the way.
Activities are auto-assigned to students based on your organizational progression calendar but educators can create an assign activities to
individual students, small groups, and the whole class based on learning needs.
Only Penda provides a comprehensive learning experience from acquiring scientific knowledge to real-world application.
Preview Penda Gamified Activities
Activites are broken into levels for every standard and performance expectation to support independent learning and growth.
Students earn points, badges, and digital currency as they complete and master activities which incentivize students to learn and
build their skills and knowledge.
Photos, videos, charts, graphs, and other multi-media help bring concepts to life for students and keep them engaged as they progress
through activities.
Integrated PhET interactive simulations provide students with opportunities to explore, question, test hypotheses, and see science in
action in order to deepen their scientific knowledge.
Take a Closer Look at Penda Science
What Educators Are Saying
“
We quickly learned that Penda was the perfect solution for our lunch and learn sessions since it provided students with exposure
to middle grades science content through a platform that genuinely engaged them in a personalized way, with minimal teacher
facilitation. Students personally connected to their avatar and were excited by the challenge of competition between peers
and/or other classes.
Nicole Jacquay
Middle School Science Supervisor, Hillsborough County Public Schools (FL)
Kids like it a lot. And what I like about it, we see that it caters to kids of all ability levels. So, the gamification really
speaks to kids that struggle with reading, or other content areas, so the game keeps them engaged in the program and they’re
learning science along the way. And our high achievers like the game aspects and are getting that content as well.
Ryan Widdowsen
Supervisor of Federal Programs, Clay County School District (FL)
My Bio team absolutely loves Penda… even the students told me ‘thank you for Penda
Kathie McCart Blanco
Science Specialist, Alief Taylor High School (TX)
As soon as I started using Penda, not only were students motivated to do the Penda lessons, but they became interested in
science all of a sudden.
Nilsa Lebron
Science Teacher, Aventura City of Excellence School (FL)